- Tyranny: Bastard’s Wound is a hard DLC to recommend. The original game had its shortcomings, and its ending was somewhat abrupt. The DLC does nothing to rectify those shortcomings, flesh out the story from the original game, or provide any refreshing new content that.
- Experience a new chapter of Tyranny, the critically-acclaimed role-playing game (RPG), in Bastard’s Wound, a new expansion that builds upon the game’s compelling story. Tyranny, an original RPG from Obsidian Entertainment, invites the player to make their mark on a world conquered by evil, and the Bastard’s Wound expansion opens up a new area of Tyranny: Bastard’s Wound Read More ».
Tyranny Bastard's Wound
Tyranny: Bastard’s Wound for PC is an expansion for Tyranny, a role-playing game developed by Obsidian Entertainment.
General data |
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Part of | Bastard Tier |
Segments |
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Sections | Denizen domicile |
People |
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Leaders | Mell (steward) Wagstaff/Jaspos/Reef-Talon (it's complicated) | Merchants | Pelagia (iron wares) Elegy (salvage) Anaxios (general supplies) Neread |
Connections |
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Connects to | Cairn's Passage Bastard's Wound farm Fractured Depths and Darkened Hollow (southernmost teleporter) The Abyss (easternmost) |
Other |
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Quests | Hidden Truths The Ones Who Got Away |
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Bastard's Wound is a location in Bastard's Wound. In a broader sense, it refers to the entire region, an isolated mountain in the Bastard Tier.
Background[edit | edit source]
The central settlement of the Bastard's Wound is less a town than a ramshackle collection of tents, Beastmen nests, and reclaimed Oldwalls chambers. The refugees have erected sturdy stone bridges over the large chamber's many waterways, and faint light makes its way down from the fractured Oldwalls above.
The Wound gets enough sunlight to cultivate crops on the upper levels - cabbage, gnashroot, radishes. Mushrooms, even. The biggest challenge here is drinking water, despite appearances. Something in the Oldwalls environment leeches into the water and corrupts it, producing a most curious disease in the afflicted. There's no fever or chills, bleeding, vomiting or what have you, but you will waste away over time, as if one were starving.
Points of interest[edit | edit source]
- This is a rather sprawling, converted section of the Oldwalls, against Kyros' laws. The two people in front will flee as soon as they see you and Mell will approach following them. Talking to him completes Hidden Truths and starts The Ones Who Got Away.
- Wagstaff plies his trade to the southeast, while Jaspos and his Forge-Bound are to the northwest. The Beastmen are to the northeast, with merchants focused in the center of the area.
- Teleporters connect to various areas of the Wound and require keystones for activation. The central one is always active and goes to the Bastard Wound farm, the southernmost (by the entrance) connects to Fractured Depths and Darkened Hollow.
Characters[edit | edit source]
- Leaders
- Mell, the Sage leader (well, in lieu of the actual Sage leader)
- Wagstaff/Jaspos, two competing leaders (a Tidecaster and a Forgebound)
- Other
- Telesophia, a Disfavored captive.
- Insipid Moniker, Wagstaff's apprentice.
- Argaen, Tonves, Eisly, members of Jaspos' coterie.
- Gloom-of-Dawn, member of the beast tribes
- Merchants
Tyranny Bastard's Wound Walkthrough
- Elegy (ironwork)
- Pelagia (Oldwalls salvage)
- Anaxios (general supplies)
- Neread (general supplies)
Loot[edit | edit source]
- Recipe: Colossus Extract: Sold by Pelagia.
- Cerulean Scales: Sold by Elegy.
- Imperator's Oldwalls Regalia: Sold by Anaxios
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